Kabaddi originated in India that teaches you a traditional way of self-defense. Another beauty of this game is that it needs neither costly playing equipment nor a big playground. The basic purpose of this tutorial is to introduce the basic playing fundamentals and rules of kabaddi.
Kabaddi is a popular team sport, which needs skill and power, and conflates the characteristics of wrestling and rugby. It is originated in India 4000 years ago. It is widely played across the Indian subcontinent. Originally it was intended to develop self-defense. It is a simple and inexpensive game and does need a massive playground nor expensive equipment.
Kabaddi is known by various names, i.e., Chedugudu or Hu-Tu-Tu in southern India, Hadudu (for Men) and Chu - Kit-Kit (for women) in eastern India, and Kabaddi in northern India. It is far more popular in the villages of Punjab, Tamil Nadu, Andhra Pradesh, Uttar Pradesh, Bihar, Maharashtra, Madhya Pradesh, and Gujarat.
Objective
The main objective of this game is to grab points by raiding into the opponent's court and touching as many opponent players as possible without getting caught on a single breath. Each player, chanting “Kabaddi! Kabaddi! Kabaddi” enters into the opponent court and try to touch the defense players nearest to him, while the opponents make tactical coordinated efforts to catch that player.
Team Size
Every team consists of 12 players, of which seven are on court, and five in reserve. The two teams fight for higher scores, alternating defense and offense. Participants from various countries form teams for major tournaments or championships conducted across the globe. Two teams compete with each other for higher scores, by touching or capturing the players of the opponent team.
Participating Countries
Since Kabaddi originated in India, the neighboring countries could easily access it and learn the game. Over the years, Asian countries have dominated this game and they are considered to produce world’s best players in Kabaddi.
Apart from India, millions of people from countries like Sri Lanka, Japan Bangladesh, Chinese Taipei, Nepal, Malaysia, Afghanistan, Kambodia, Indonesia, Kyrgyzstan, Turkmenistan, Oman, South Korea, Thailand, Iran and Pakistan participate in Kabaddi. Most of these Asian countries also have their own Kabaddi Confederation bodies.
Kabaddi is gaining popularity in countries like Argentina, Sierra Leone, Denmark, New Zealand, Canada, USA, Australia, England, Italy, Kenya, Norway, Scotland etc. and have also formed their Kabaddi federations. Countries like Australia, New Zealand, Canada and the United States have also picked up the game and it is rapidly gaining popularity amongst the citizens.
Kabaddi is a game of excess physical work. Apart from excessive physical work, it requires excess stamina and good tactics. You should know the way to get into other team’s area and come back successfully without getting obstructed by your opponents. But before heading towards the game let’s know the basic necessities that you will require to play this game.
Necessary Requirements
The Court
The court measures 12.5 meter length and 10 meter wide. A mid line is drawn in the court, splitting into two halves. The depth of the court is 1 foot in which sand is filled by removing mud.
Teams
Total numbers of player in each team is 12. Only 7 players are allowed in to the playing court. Rest 5 will be kept as reserved. During the game only the leader is allowed to give instructions to the other players in his team.
Play Duration
The playing duration is different for different genre. For men’s there will be two sections of play, each bearing a time line of 20 minutes. In women’s and children’s category of match the two sections and each half is of 15 minutes each. After the end of one session, the team is allowed to take a 5 minutes break.
Officials
There are different types of officials present in the game. Let’s know about them in detail. Six officials are nominated to conduct a Kabaddi Match. Among them, two are umpires, one is a scorer, one is an assistant scorer and one is a referee.
· Referee − He has the power to warn, declare point against or disqualify a participant from match. He has the authority to overturn the decision given by umpire.
· Umpire − Generally the decision of the umpire taken as final.
· Scorer − The scorer fills the scores data, timings, time-outs.
· Assistant Scorers − They record those players who are out and those who are survived.
Marking of Lines
In the 12.5×10 meter playground, the outer lines, known as Boundary lines, are marked with colored sands. Playing areas are marked with one meter space from each side of the 10 meters boundary line.
To separate the territory of each team, a middle line is drawn in such a fashion that it divides the whole court in to two equal 6.5×8 metre sections. The position of baulk lines can clearly be seen from the above picture. They are positioned at a distance of 3.75 meters on the either side of the middle line. On the either side of the middle line, bonus lines are drawn which are present at a distance of 1 metre from it.
Toss and Decide
Tossing of coin is done to determine which team will go first. Sometimes tossing is done with an unbiased dice also.
Raiding
After winning the toss, the team takes turn and sends players, often known as raiders into opponent team’s sections. The sole aim of the raider is to tag the members of the opposite team and run back into his team side. Each player he touches on the opponent’s side gives his team one point.
· The team with the maximum score at the end is declared as winner.
· If a match end in a tie, then two 5 minutes durations are given.
· If the tie still exists after (20+20+5+5) 50 minutes of play, then the team that scored first will be declared the winner.
The raider needs to repeatedly yell the word “Kabaddi” soon after crossing the mid line and he needs to keep it yelling till he safely returns to his zone. It is worth noting that, under no circumstances the raider should stop yelling the word “Kabaddi”. In case if he does so, he should return to his zone as soon as possible. This will yield no point to his team but will earn a point to his opponent team for successfully defending him.
Raiding should be done in proper order by the team. That means in a sequence, each team needs to send its all players to the opposite side. The opponent team can earn a point by not letting the raider return to his section.
Defense
In case your team lose the toss, it will be raided by the other team. Then it is the responsibility of your team to stand in front and defend. You should not tag yourself by the raider. Doing such will fetch a point to the raider’s team. To avoid yourself from being tagged, you should run as far as possible from the raider, till he becomes breathless of saying “Kabaddi”.
If he tags you, wait till the raider becomes breathless and as soon as the raider stops saying kabaddi, grab him with your team mates before he touches the middle line. You cannot pull the cloths or hairs of the raider. Rather you can grab him only at his limb or torso.
Alteration between the raiding and defending goes on between the two teams for 20 minutes. After the end of first session players take 5 minute break. After that switching between the two teams take place to either side of the court. The team which gathers maximum point at the end of two sessions wins the match.
Knowledge about the game is not enough. Physical force is just 50% of the basic need that a game demands; another 50% is the tactics required to use your physical force efficiently. So let’s discuss about some necessary game tactics that you need.
Raid Mechanisms
The attacking style is known as raid mechanism. One difficult thing in kabaddi is that the raider will be one, while the defender will be many. So the raider must have skilled tactics to tag the opponents and come back safely towards the middle line.
The whole game of kabaddi can be changed in couple of minutes with the help of few good raiders. Therefore it is utmost necessary to understand the raiding mechanism very carefully. The raiding depends upon number of factors. Some of the important ones are −
- Entry
- Cant
- Footwork
- Settling path of attack
- Tactics
- Retreat
A right entry can give a raider a safe exit. The defenders always pre-plan about every move that a raider is going to make. The most important part for a raider is to judge it in advance and make a right entry. After the entry the raider must act quickly enough to finish it come back before he becomes breathless in doing cant.
Cant
The most unique feature of kabaddi is its cant. Beginners often find themselves in difficult position in doing this. The rule says you have to chant the word “kabaddi” as soon as you enter the defending zone and should continue till you come back to your side by crossing the middle line. If the player fails in this at any moment during his raid, he will be out of the match. So indirectly the duration of cant can be used as an I-measurement tool of kabaddi.
Entry
A raider can use right, left, or central zone for his entry into the court. However; his entry depends upon the following factors very strongly −
- The position of the raider at the time of his act as team’s defense system.
- The direction of attacking side.
- His moving direction.
Footwork
The movement of the foot of the raider during his raid is most important. The footwork however depends upon the following factors −
- Position of the body
- Stance of the raider
- Speed with which he moves
- Agility
- Style of movement
Necessary skills
A man needs skills to have mastery upon techniques. There are broadly two categories of skills that a kabaddi player needs to learn are offensive skills and defensive skills. For example, during a raid, a raider must try to touch the antis with the maximum use of his limbs. It will make easy for him and for his team to score points. Some touches that are legal in kabaddi are
- Foot touch
- Toe touch
- Thrust
- Squat leg
- Kicks
- Touching of hand through upper limbs
No comments:
Post a Comment